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Saturday, July 27, 2013

Download ‘Urban Terror’ v4.2.14 Released


featured_600_224_Urban_terror
The total conversion mod ‘Urban Terror‘ for Quake III Arena has been updated. The community project just released the ‘v4.2.014′ update which features some improvements and bug fixes. Urban Terror is build upon a modified ioquake3 engine, which doesn’t require Quake III Arena. 
 Gameplay video from L.G.C.

CHANGELOG URBAN TERROR 4.2.014

• Fixed cg_ghost not working properly
• Fixed map autocomplete with many maps
• Optional new compressed pure list format for servers with many maps (sv_newpurelist)
• Removed command /maplist: it’s causing lags if the server has a lot of maps
• Disabled dmaHD by default
• Correctly lock g_stamina to be changed only in Jump Mode
• IP banlist ‘*’ wildcards and fix for ’0′ in address
• Fixed mouse cursor shows up with some of the in_mouse settings
• Fixed Vote kick which was inconsistent and buggy
• Fixed player being forced to spectator on a new level
• Fix broken timers after swaproles
• Fixed broken wave respawn timer after paused game
• Fixed Colt animation mismatch
• Tuned up Glock specs
• Remove dropped items and corpses during TS warmup
• Enabled pasting text from the clipboard to other UI fields

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